A Seven Years War Battle using DKK rules
Steve won the toss and chose the Prussians
His skirmishers advance on the woods
As the Prussians lead by the Grenadiers move forwards
Opposite, a Russian Grenadier brigade on the hilltop together with an emplaced battery of guns
Prussian cavalry thunders around the far side of the hill, spying Austrian cuirassiers
The Prussian lines roll forwards as Austrian infantry stand and fire
Flags unfurled, Prussian brigadiers urge their men on
Fire is exchanged at long range
Austrian skirmishers exchange fire with the Prussians in the woods
Prussian guns are unlimbered on a slight rise behind the woods
Fire all along the lines
The first wave charge into the Austrian positions
as more Prussian infantry advance on the hill held by the Russians
The Prussian artillery opens fire
The Prussian grenadiers beat the Austrians left and centre
causing confusion in the ranks
Unformed markers everywhere at this stage !
Steve throws a "double six" and Austrian colours are captured and presented to the Prussian brigadier
An Austrian brigade has fled leaving a hole in the centre of their positions
Austrian cavalry moves across to try and cover the gap
One Austrian success - Prussian cavalry foolishly charge formed infantry and pay the price !
Their remnants flee and spook the rest of the brigade
But, another disaster for the Allies - the Russian brigadier's horse bolted and he ends up being captured and presented to the Prussian commander !
The Prussians storm the heights after shooting down the Russian gunners
Grenadiers attack again across the road
The Russian infantry on the hill are separated and the C-in-C has to take control in the absence of the Russian brigadier
Russian grenadiers try to recapture the fortifications
The Austrians are falling back !
All out retreat threatens to turn into a rout
Game over - an emphatic Prussian win.
In these rules, being Prussian and grenadiers make for a powerful and unstoppable force - or was it my s**t dice throwing ?!! A bit of both I suspect.
Nevertheless, a gripping game and the rules are easy to pick up and absorb.